Showing posts with label visualization. Show all posts
Showing posts with label visualization. Show all posts
5/17/14
Learning, learning, learning - Towel! Towel? - Yes!
To refresh knowledge and check what's new in freshest build of Blender 3D, I made towel inspired from Blender Guru tutorial. I added a steam with smoke shaders, played with bronze material and dirt mapping and procedural wood texture simulation for plank. What do You think?
3/16/14
Cumbernauld, Scotland, UK
New, high standard track will be built in Scotland with two starting hills - 5 and 3m, and with pro section on second straight.
Video announcement of the project
For more info You can visit home site of Cumbernauld Centurions BMX Club
9/10/13
Ancient loghouse
Learning new software for my future works I decided to make ancient log-house - dwelling of Semigalians(the tribe in the territory of modern Latvia) in 13th century. Shortly before that I found some related information about history and archaeological researches. And even had conversation with historian - expert of that period and culture. That is what I've got.
Most challenging part was straw roof. Then I experimented also with logs to make them believable as possible
12/12/12
Work for Clark & Kent contractors, guys who prepared BMX track for Olympic games in London. So this track will be built in London too, Burgess park.
5/28/12
Velodrome
Some time ago I've made sketches and some kind of 3d visualizations of possible track inside former railroad depot building. For such activities organisation was established but it ended activities due to lack of support of authorities and enthusiasts. But great achievement is the activity inside cycling federation of Latvia to reanimate track cycling and maybe develop new velodrome in future.
3/1/10
Visialization for BMX track in Riga, Latvia
One of my first BMX track visualizations made using only Google Sketchup without render-ers.
And animations...
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