Showing posts with label Architecture. Show all posts
Showing posts with label Architecture. Show all posts

1/8/14

Waterpump

Also new stuff learning project. Hard surface modeling, operation with mesh, material setup, texturing material layer masks, compositor.
Yes. Only masking is painted. Everything else in pump material is procedural, without external textures.
Hope You like the result!

9/10/13

Ancient loghouse

Learning new software for my future works I decided to make ancient log-house - dwelling of Semigalians(the tribe in the territory of modern Latvia) in 13th century. Shortly before that I found some related information about history and archaeological researches. And even had conversation with historian - expert of that period and culture. That is what I've got.

Most challenging part was straw roof. Then I experimented also with logs to make them believable as possible 

5/28/12

Velodrome

Some time ago I've made sketches and some kind of 3d visualizations of possible track inside former railroad depot building. For such activities organisation was established but it ended activities due to lack of support of authorities and enthusiasts. But great achievement is the activity inside cycling federation of Latvia to reanimate track cycling and maybe develop new velodrome in future.



2/11/11

Concept for BMX hall

I was asked to visualize concept design of possible indoor track in Ventspils, Latvia - ASAP. No photo-realism was needed. So I used Google Sketchup. General concept of Arturs Matisons.